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 traque aux penguins

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Crovean
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MessageSujet: Re: traque aux penguins   Ven 19 Mar - 12:04:42

semaine du 17 mars - 24 mars


1. Lumbridge – Toadstool - 1point
Roam Range: Water altar, swamp, in town, castle, Draynor, Varrock ...

2. Entrana – Barrel – 1 point
Roam Range: it cannot leave the island. Look near the altar. To get here, take the boat from Port Sarim, Law altar tele, or hot air balloon.

3. Barbarian Outpost – Bush – 1 point
Roam Range: Agility area, Otto's, waterfall raft house ...

4. Gnome Stronghold –Bush – 1 point
Roam Range: it cannot leave the Stronghold. Look near the Terrorbird pen.

5. Eagle’s Peak – Bush - 1 point
Roam Range: Falconry, ...

6. Tyras Catapult – Toadstool – 2 points
Roam Range: it cannot leave the area, but check in the trees around the edges, it can hide. Travel here via charter, elf crystal or walk through either pass. This is a quest required penguin.

7. Mort Myre – Toadstool – 2 points
Roam Range: swamp, nature grotto, ...

8. Canifis – Crate – 2 points
Roam Range: Haunted woods, undead farm, ectofunctus, Fenkenstrain's castle ...

9. Southern Desert – Cactus – 2 points
Roam Range: Nardah, Pollinivneach ...

10. Wilderness – Rock – 2 points
Roam Range: Scorpion pit, Rogue's castle, Ardy lever, Wildy mage arena ...

11.Polar Bear - Relleka - 1 point
It cannot leave the well.


lol c'est vrai j'ai un peu oublier

mais de toute facon il y que moi qui s'en sert, pi hs t plus membre^^
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Doktane
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MessageSujet: Re: traque aux penguins   Ven 19 Mar - 21:03:18

J'avous pourquoi tu veux une MAJ alors que tu peux même plus les faire HS?
quesque t'as encore fumer toi xD

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Localisation : Bruxelles

MessageSujet: Re: traque aux penguins   Lun 22 Mar - 2:04:45

Je suis juste pas égoïste, je pense aux autres ! Rholala vraiment plus aucune reconnaissance dans ce monde !!
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MessageSujet: Re: traque aux penguins   Lun 22 Mar - 20:07:49

Hey! Moi j'y suis pour rien si cro t'oubli ^^
Moi i m'a pas oublier quand il m'a mis au même grade que toi Very Happy

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MessageSujet: Re: traque aux penguins   Lun 5 Juil - 0:55:40

Semaine du 24 mars - 31 mars


1. Draynor – Crate – 1 point
Roam Range: in and around manor house, Lumbridge, jail, bank …

2. Digsite – Rock - 1 point
Roam Range: work area, Varrock, near sawmill, road to Canifis, ...

3. Musa Point – Crate – 1 point
Roam Range: banana plantation, around volcano, Glory spot, docks, Brimhaven, near dungeon, POH, Brimhaven docks, farm patches, agility hut …

4. Observatory – Crate - 1 point
Roam Range: zmi altar, goblin house, Ardougne, Catherby …

5. Castle Wars – Bush – 1 point
Roam Range: It may seem like only Yanille wall but in other worlds it actually can wander further, from Fedlip to Ardougne and beyond.

6. Lunar Isle – Rock – 2 points
Roam Range: it cannot leave the island. Take a boat from Rellekka. Look near altar.

7. Neitiznot – Rock - 2 points
Roam Range: it cannot leave the first island, so look in the town or in the Yak pen. Take a boat from Rellekka.

8. Ape atoll – Bush – 2 points
Roam Range: it cannot leave the city gates. Look near the temple. Take a glider from Gnome Stronghold or use the tele spell.

9. Dragontooth Isle – Crate – 2 points
Roam Range: it cannot leave the island. Take the ghost boat from the Port Phasmatys docks. You need a Ghost amulet and ecto-tokens.

10. Wilderness – Rock – 2 points
Roam Range: it can roam anywhere in the Wilderness.

11.Polar Bear - Falador well - 1 point
West of the Southern entrance, near the chain mail shop.
It cannot leave the well.

p.s: j'ai pas oublier hs, c'est juste moi qui est oublie de faire les pengs depuis bien longtemps .


Semaine du 21 avril - 28 avril


1. Lumbridge - Toadstool - 1 point
Roam range: swamp, Draynor manor, Farmer Fred's ...

2. Goblin Village - Bush - 1 point
Roam range: At the beacon, Taverley, Burthorpe, Falador ...

3. Eagle's Peak - Bush - 1 point
Roam range: Meeting History Hut, Piscatoris, falconry, Ardougne ...

4. Gnome Maze - Bush - 1 point
Roam range: POrt Khazard, Ardougne, Seer's ...

5. Feldip Hills - Bush - 2 points
Roam range: Oog'log wall, hunter area, Yanille ...

6. Musa Point - Crate - 1 point
Roam range: Banana plantation, volcano area, docks, Brimhaven ...

7. Tyras Catapult - Toadstool - 2 points
Roam range: it cannot leave the area, it is contained. Take the Underground Pass, elf tele crystal, charter a boat to Tyras or walk from Arandar gates.

8. Mort Myre - Rock - 2 points
Roam range: Haunted Woods, swamp, Frenkenstrain's castle ...

9. Dragontooth Island - Crate - 2 points
Roam range: it cannot leave the island. Take the ghost ship from Port Phasmatys, you need ecto-tokens and a ghost ammy.

10. Southern Desert - Cactus - 2 points
Roam range: it cannot leave the desert but can roam anywhere within it except it cannot enter Sophanem.

11. Polar Bear - Falador - 1 point
It cannot leave the well.
It is west of the South entrance, near the chain mail shop.

P.S: lool sa fait plus de 1 mois que j'ai aps fait sa^^ est je m'escuse c'etait des petite vacance^^ mais c a cause de la wi fi de mrd surtout


Semaine du 28 Avril - 5 Mai

1. Digsite – Rock- 1 pt
Roam range: work area, barge, exam centre, road to Canifis ...

2. Sawmill/Lumberyard – Crate – 1 pt
Roam range: it cannot leave the sawmill. Squeeze in the western fence.

3. Ice Mountain – Rock – 1 pt
Roam range: at oracle tent, Barbarian village, monastery, Dwarf cannon area, Edgeville ...

4. Castle Wars – Bush - 1 pt
Roam range: hot air balloon area, Yanille ...

5. Brimhaven - Bush - 1 pt
Roam range: gold horseshoe mine, dungeon entrance, Brim docks, Tai Bwo Wannai ...

6. Port Phasmatys – Barrel – 2 pts
Roam range: it cannot leave the town. Look near the bank.

7. Mort Myre – Bush – 2 pts
Roam range: swamp, behind the pub ...

8. Sophanem - Cactus – 2 pts
Roam range: it cannot leave the town. Look in the south-east corner house with a water mark.

9. Lunar Isle – Rock – 2 pts
Roam range: it cannot leave the island. Try near the altar or in town. To get there take a boat from Rellekka.

10. Wilderness - Rock – 2 pts
Roam range: outside lava maze, in lava maze ....

11. Polar Bear - North Ardougne well - 1 pt
North of the western bank, near the flour mill and the farm shop.




Semaine du 5 mai - mai 12



1. Al-Kharid – Cactus - 1 pts
Roam range: in town, it cannot pass through Shantay Pass. Palace, bank, duel arena ...

2. Mudskipper Point – Bush - 1 pts
Roam range: Port Sarim ...

3. McGrubor’s Woods - Bush - 1 pts
Roam range: it cannot leave the woods. Squeeze in the fence at the north end. Watch out for attack dogs or use the fairy ring ALS.

4. Lighthouse – Rock - 1 pts
Roam range: it cannot leave the area between the lighthouse and the broken bridge. It cannot enter the lighthouse.

5. Karamja - Bush - 1 pts
Roam range: Tai Bwo Wannai ...

6. Neitiznot/Jatizso - Bush – 2 pts
Roam range: it starts on the third snowy island but often moves over to Jatizso.

7. Miscellania/Eceteria – Bush – 2 pts
Roam range: it cannot leave the islands but can travel between the two.

8. Mos Le Harmless - Barrel – 2 pts
Roam range: it cannot leave the island. Travel there by boat from Port Phasmatys.

9. Wilderness– Rock – 2 pts
Roam range: It can roam anywhere in the Wilderness including into the new safe Dungeoneering area.

10. Wilderness - Rock – 2 pts

Roam range: it can roam anywhere in the Wilderness including into the new safe Dungeoneering area.

11. Polar bear – Musa point - 1 point
On the f2p side next to the bar and east of the volcano.


Semaine du 12 mai - 19 mai


1. Wizard Tower - Bush – 1 point
Roam range: Draynor, Jail area ...

2. Burthorpe - Rock -1 point
Roam range: Death plateau, Taverley, ...

3. Rellekka - Rock – 1 point
Roam range: At rock crabs, mine, ...

4. Piscatoris - Crate – 2 points
Roam range:

5. Castle Wars - Rock – 2 points
Roam range: near ogres, ...

6. Feldip Hills - Rock – 1 point
Roam range: at Rantz, ...

7. Elf Land (near limestone mine) - Rock – 2 points
Roam range: it cannot leave this area but can travel up to the city walls and to the bridge. Travel to elf land via charter, Lletya crystal or by either pass.

8. Elf Land (south of Elf Camp) - Toadstool – 2 points
Roam range: it is contained in the hunting area south of Lord Iorwerth’s camp and the agility log. Travel there by elf crystal or charter to Tyras or walk via Arandar pass or Underground pass.

9. Southern Desert - Cactus – 1 point
Roam range: it cannot enter Sophanem and cannot leave the desert.
Pollinivneach ...

10. Southern Desert - Cactus – 2 points
Roam range: Bandit camp, Nardah ...

11. Polar bear - Relleka - 1 point
Just North of the entrance gate.





Semaine du 16 juin - 23 juin


1. Wizard Tower – Bush – 1 point
Roam range: at tower, Draynor ...

2. White Wolf Mountain – Rock – 1 point
Roam range: at glider ...

3. Relleka – Rock – 1 point
Roam range: rock crabs, docks, cow pen ...

4. Jatizso – Rock – 2 points
Roam range: at troll bridge, at guard tower ...

5. Neitiznot – Bush – 2 points
Roam range: it cannot leave the second green island. Go over the bridge which is north from the Rellekka boat dock, north of the town.

6. Port Khazard – Barrel – 1 point
Roam range: in town ...

7. Ape Atoll – Barrel – 2 points
Roam range: It cannot leave the island and it cannot enter the city gates. Look near the dungeon or boat. Quest required penguin.

8. Elf Land (near limestone mine) – Rock – 2 points
Roam range: it cannot leave the area. It tends to roam from the limestone quarry to the elf city gates and along the wall. Quest required penguin. See page 6 post by Dr Nick 51 for description on how to travel there.

9. Southern Desert – Cactus – 1 point
Roam range: It can roam anywhere in the desert. It cannot enter Shantay's pass or Sophanem.

10. Southern Desert – Cactus – 2 points
Roam range: It can roam anywhere in the desert. It cannot enter Shantay's pass or Sophanem.

11. Polar bear – Varrock well - 1 point
The well is on the east side of Varrock, near the fancy dress shop, south of the tea stall and bank.



Semaine du 23 juin - 30 juin


1. Lumbridge - Toadstool - 1 pt
Roam Range: it cannot leave the safe zone. Water altar, Draynor, Manor house, Wizard Tower, Varrock ...

2. Entrana - Barrel - 1 pt
Roam Range: it cannot leave the island. Take a hot air balloon, Law altar tele, or boat from Port Sarim.
Look near the law alter and chicken coop.

3. Goblin Village – Bush - 1 pt
Roam Range: beacon, Doric's hut, Falador, park, farm house, party room ...

4. Eagles Peak – Bush - 1 pt
Roam Range: Falconry, Phoenix lair, Fairy ring ...

5. Gnome Maze - Bush - 1 pt
Roam Range: south west corner, Yanille ...

6. Feldip - Bush - 2 pts
Roam Range: near hunter's hut, glider, ma, north of Og'loog, Yanille ...

7. Tyras Catapult - Toadstool - 2 pts
Roam Range: it cannot leave the catapult area but can hide in amongst the trees along edges. Take a Lletya tele, charter a boat to Tyras or go via either of the passes. This is a quest required peng.

8. Canifis/Haunted Woods - Crate - 2 pts
Roam Range: undead farm, Frenkenstrain's castle, Canifis, Old crone's house ...

9. Mort Myre – Rock - 2 pts
Roam Range: Swamp boat, Canifis, Slayer tower ...

10. Southern Desert - Cactus - 2 pts
Roam Range: north of Sophanem, granite mine, Uzer, oasis, waterfall ..

11. Polar Bear – North Ardougne Well – 1 pt
The well is north of the western bank, near the Farm shop, potato field and windmill.
You can only spy the polar bear upon completion of the Hunt for Red Raktuber quest.


Semaine du 30 juin - 7 juillet


1. Draynor - Crate – 1 point
Roam Range: the manor, Farmer Fred's, Draynor jail, ...

2. Ice Mountain - Rock – 1 point
Roam Range: Monastary, Falador, Craft Guild, Make-over Mage, Edgeville ...

3. Digsite - Rock - 1 point
Roam Range: Work area, exam centre, Canifis road, @sawmill, Varrock, Edgeville ...

4. Mort Myre – Bush – 2 points
Roam Range: swamp, barrows ...

5. Port Phasmatys – Barrel – 2 points
Roam Range: it cannot leave the town. Travel here by Ecto-Functus or charter. Look near the bank and General Store.

6. Brimhaven - Bush - 1 point
Roam Range: Gold horseshoe mine, docks, POH, ...

7. Castle Wars - Bush - 1 point
Roam Range: Yanille ...

8. Neitiznot - rock – 2 points
Roam Range: It cannot leave the first island. Look in town near the spinning wheel, or at the Yaks.

9. Lunar Isle – Rock – 2 points
Roam Range: it cannot leave the island. Travel here by boat from Rellekka or teleport. Look near altar area.

10. Wilderness – Rock – 2 points
Roam Range: near lava maze, hobgoblin mine, near KBD lair ...

11. Polar bear - Musa point well - 1 point
East side of the volcano, at the banana bar. This is the f2p side of Karamja.



Semaine du 7 juillet - 14 juillet


1. Al-Kharid/Mage Training Arena - Bush – 1 point
Roam Range: it cannot leave Al-Kharid, from Shantay pass to the north entrance near the mine.

2. Mudskipper Point – Bush – 1 point
Roam Range: Port Sarim, Rimmington, Falador...

3. McGrubor's Wood - Bush - 1 point
Roam Range: it cannot leave the woods. Use the fairy ring ALS or squeeze through north end of fence.

4. Lighthouse - Rock - 1 point
Roam Range: it cannot leave the area from the bridge to the jumping rocks. It cannot go in the house.

5. Neitiznot/Jatizso – Bush - 2 points
Roam Range: starts on Neitiznot, often goes into Jatizso.

6. Castle Wars – Rock – 2 points
Roam Range: zogres, but only on the way to -> Yanille ...

7. Karamja - Bush - 1 point
Roam Range: Tai Bwo Wannai, Nature altar, Cairn island bridge, Graahk hunter area ...

8. Mos Le Harmless - Barrel - 2 points
Roam Range: it cannot leave the island but can wander in town. Look near the distillery. Take the boat from Port Phasmatys, see Bill Teach.

9. Miscellania/Etceteria - Bush – 2 points
Roam Range: it cannot leave the area but can travel between the two islands. Look near the castle. Take the boat from Rellekka or use the fairy ring c-i-p.

10. Wilderness – Rock – 2 points
Roam Range: ice plateau, Stealing Creation, western Ruins, Forgotten Cemetery, Wilderness Volcano, Green Dragons, above Goblin Village ...

11. Polar Bear – Rimmington well – 1 point
Centre of the town, near farming patch.


Semaine du 14 juillet - 21 juillet


1. Burthorpe - Rock - 1 point
Roam range: Death Plateau, Burthorpe, Castle ...

2. Relleka – Rock – 1 point
Roam range: rock crabs, cow pen, Seer's ...

3. North Ardougne – Bush – 1 point
Roam range: near Meeting outpost building, near gnome gates ...

4. Piscatoris - Crate - 2 points
Roam range: Falconry, Phoenix lair, Ardy ...

5. Castle Wars - Rock – 2 points
Roam range: ogre camp, sigh... Yanille

6. Feldip - Rock - 1 point
Roam range: Rantz, Yanille ...

7. Elf Camp (south of) – Toadstool – 2 points
Roam range: it is contained in the hunting area south of Lord Iorwerth’s camp and the agility log.

8. Elf (limestone mine)– Rock – 2 points
Roam range: it cannot leave the area. It generally roams from the limestone quarry to the elf city gates and along the wall.

9. Canifis - Bush - 2 points
Roam range: Haunted Woods, ...

10. Southern Desert – Cactus - 1 point
Roam range: Shantay pass, KQ lair, ...

11. Polar bear – Varrock well – 1 point
It cannot leave the well.


Semaine du 21 juillet - 28 juillet


1.Entrana – Barrel – 1 point
Roam range: it cannot leave the island. Look near the altar. To get here, take the boat from Port Sarim, Law altar tele, or hot air balloon.

2.Barbarian Outpost – Bush – 1 point
Roam range: South of agility, waterfall ..

3.Gnome Stronghold - Bush – 1 point
Roam range: it cannot leave the stronghold, look near the Terrorbird pen.

4.Port Khazard – Barrel 1 point
Roam range: in town, Fight arena, Ardy, Yanille ...

5.Neitiznot - Bush – 2 points
Roam range: it cannot leave the second green island. Go over the bridge which is North from the Rellekka boat dock.

6.Jatizso – Rock – 2 points
Roam range: Snowy troll area, in town, guard tower, anvil house,

7.Canifis – Crate – 2 points
Roam range: Haunted Woods, Ecto-phial, Fenkenstrain's castle ...

8.Mort Myre Swamp– Toadstool – 2 points
Roam range: at gate, along water, Nature grotto, Winding path, Mor'ton ...

9.Southern Desert – Cactus – 1 point
Roam range: Kalphite lair, Bedabin camp, Bandit camp, ...

10.Wilderness – Rock – 2 points
Roam range: Scorpion pit, Rogues Castle, Ardy lever, Clan wars, ...

11. Polar bear – Relleka well - 1 point
It cannot leave the well.


Semaine du 29 juillet - 4 aout
C'est la 100 semaine que les penguin existe

1. Draynor Manor - Crate – 1 point
Roam Range: in the garden, in the manor, village. Lumby farm ...

2. Goblin Village – Bush - 1 point
Roam Range: at beacon, in village, Taverley, Burthorpe ...

3. Gnome Maze - Bush – 1 point
Roam Range: south part of maze, Khazard Fight arena, Ardougne ...

4. Observatory – Crate – 1 point
Roam Range: clocktower, Ardougne church, zmi altar, Seer's ...

5. Feldip – Bush - 2 points
Roam Range: Oog'log, hunter hut, along shore, Ardougne ...

6. Musa Point/Brimhaven – Crate – 1 point
Roam Range: volcano, Brimhaven pub, docks ...

7. Neitiznot – Rock – 2 points
Roam Range: The boat, Yaks, into town. It is contained on the first island. Travel here by boat from Rellekka.

8. Ape Atoll - Bush – 2 points
Roam Range: It is in the city and cannot leave. It likes the Aunt*s house to Temple area. Travel here with Ape Atoll spell, new fairy ring or take glider from Gnome Stronghold.

9. Mort Myre – Rock – 2 points
Roam Range: Canifis, Slayer tower, Fenkenstein's castle ...

10. Dragontooth Isle – Crate – 2 points
Roam Range: It cannot leave the island. Travel there by boat from Port Phasmatys. You will need a ghost amulet and ecto-tokens.

11. Polar Bear – Falador well – 1 point
The well is West of the South exit of the city. It is near the chain mail shop.
It cannot leave the well.



Semaine du 11 aout - 18 aout


1. Al Kharid – Cactus – 1 point
Roam range: it cannot leave the town but can go anywhere in it including the Duel arena/Mage Training Arena.

2. Mudskipper – Bush – 1 point
Roam range: Rimmington, Falador farm house ...

3. North-West Ardougne – Bush - 1 point
Roam range: Outpost, Ardougne, Seer's, farm patch ...

4. McGrubor’s Woods - Bush - 1 point
Roam range: it cannot leave the woods. Fairy Ring code is ALS

5. Eastern Karamja/Shipyard side - Bush - 1 point
Roam range: it cannot leave the eastern half of the island. It can roam from the fairy ring in the north past the Shipyard and to the jade vine and Jogres. Take the glider from Gnome Stronghold or Fairy Ring DKP.

6. Neitiznot/Jatizso - Bush - 2 points
Roam range: in snow area with trolls ...

7. Miscellania/Eceteria - Bush - 2 points
Roam range: it cannot leave the islands but can travel between the two, into the castles and onto the docks. Fairy Ring code is CIP.

8. Haunted Woods/Canifis – Bush - 2 points
Roam range: undead farm, Fenkenstrain's castle ...

9. Wilderness – Rock – 2 points
Roam range: Stealing Creation, black unicorns ...

10. Wilderness – Rock - 2 points
Roam range: Lava maze ...


11. Polar bear - Varrock well – 1 point
South of tea stall, east side. Near the rat pits, and fancy dress seller.
It cannot leave the well.



Semaine du 18 aout - 25 aout


1. Wizard Tower – Bush – 1 point
Roam Range: on isle, Draynor, ...

2. White Wolf Mountain – Rock – 1point
Roam Range: at glider, north east corner, in Taverly, Catherby ...

3. Port Khazard – Barrel – 1 point
Roam Range: Fight area, Ardougne, near Legend's ...

4. Piscatoris – Crate – 2 points
Roam Range: on top of Eagles Peak path ...

5. Rellekka - Rock – 1 point
Roam Range: in town, ...

6. Jatiszo – Rock – 2 points
Roam Range: travel here by boat from Rellekka.

7. Ape Atoll – Barrel – 2 points
Roam Range: it cannot leave the island and cannot enter the city. Travel by tele, or glider from gnome stronghold or new fairy ring. Look near the dungeon.

8. Elf/Limestone Quarry – Rock – 2 points
Roam Range: it cannot leave this area but can travel up to the city walls and to the bridge. Travel to elf land via charter, Lletya crystal or by either pass.

9. Southern Desert – Cactus – 2 points
Roam Range: near Kalphite lair, bandit camp, Nardah, Uzer, mining camp ...

10. Southern Desert – Cactus - 1 point
Roam Range: as above.

11. Polar Bear – Relleka well - 1 point
Centre of town near the butter icon and cow pen.
The polar bear cannot leave the well.

Semaine du 6 octobre - 13 octobre


1.Digsite – Rock – 1 point

2.Sawmill/Lumberyard – crate – 1 point
Roam range: it cannot leave the yard.

3.Ice mountain – Rock – 1 point

4.Witchaven- Rock – 1 point

5.Brimhaven – Bush – 1 point

6.Lletya – Toadstool – 2 points
Roam range: it cannot leave the town, look near the gates. Use a elf crystal, charter, or via either pass to get here. This is a quest required penguin.

7.Port Phasmatys – Barrel – 2 points
Roam range: it cannot leave the town, look near the bank. This is a quest required penguin.

8.Mort Myre – Bush – 2 points

9.Sophanem – Cactus – 2 points
Roam range: it cannot leave the town, look in the south east corner house.

10.Wilderness – Rock – 2 points

11.Polar bear – Musa Point – 1 point
The well is on the F2P side of Karamja, east of the volcano. It is at the bar south of the banana plantation.



Semaine du 17 Novembre - novembre 24


1. Alkharid – Cactus – 1 point
Roam range: Palace, bank, Scorpion mine, ...

2. Burthorpe – Rock – 1 point
Roam range: Death plateau, Games castle, pub, POh, farm patch ...

3. North West Ardougne – Bush – 1 point
Roam range: near hill giants, near gnome gates, near combat camp ...

4. Castle Wars – Rock – 2 Points
Roam range: In Yanille wall (eventually), Feldip, Ardougne, Clocktower ...

5. Feldip – Rock – 1 point
Roam range: oog'log, Yanille, gnome maze ...

6. Eastern Karamja/Shipyard – Bush – 1 point
Roam range: it cannot leave the eastern half. It ranges from the fairy ring in the north to the jade vine in the south. Travel by glider or charter to the shipyard.

7. Canifis/Haunted Woods – Bush – 2 points
Roam range: Fenkenstrain's castle, slayer master, Canifis ...

8. South of Elf Camp – Toadstool – 2 points
Roam range: it is contained in the hunting area south of Lord Iorwerth’s camp and the agility log. Travel there by elf crystal or charter to Tyras or walk via Arandar pass or Underground pass.

9. Wilderness – Rock – 2 points
Roam range: anywhere in Wilderness, including Daemonheim.

10. Lava Maze/Wilderness – Rock – 2 points
Roam range: it can leave the maze and wander anywhere.

11.Polar bear – Varrock well – 1 point
The well is in the South eastern corner of town, South of the tea stall, and near the rat pits and fancy dress shop.


Semaine du 24 novembre - 1 decembre


1. Wizards Tower - Bush -1 point
Roam Range: on Wizard isle, Draynor jail, H.A.M HQ, Lumby ...

2. White Wolf Mountain - Rock - 1point
Roam Range: at glider, Taverley, Burthorpe ...

3. Gnome Stronghold - Bush - 1 point
Roam Range: it cannot leave the Stronghold. Look near the Terror bird pen.

4. Ape Atoll - Barrel - 2 points
Roam Range: it cannot leave the island. It roams outside the city gates. Look near the dungeon or boat. Take gnome glider here or use Ape teleport.

5. Port Khazard - Barrel - 1 point
Roam Range: in the port, Yanille ...

6. Jatizso - Rock - 2 point
Roam Range: on the ice island, town, guard towers, docks ...

7. Neitiznot – Bush - 2 point
Roam Range: it cannot leave the second green island. Go over the bridge which is north from the Rellekka boat dock.

8. Southern Desert – Cactus - 2 point
Roam Range: It can roam anywhere in the desert. It cannot enter Shantay's pass or Sophanem.

9. Southern Desert – Cactus - 1 point
Roam Range: Pollinivneach, Bandit camp, quarry, same as above.

10. Wilderness – Rock – 2 points
Roam Range: Scorpion pit, Ardy lever, lava maze, DWF ...

11.Polar Bear - Relleka - 1 point
It cannot leave the well.


Semaine du 1 Decembre - 8 decembre


1. Lumbridge - Toadstool - 1 point
Roam range: swamp, Lumby, Farmer Fred's, Draynor manor ...

2. Goblin Village - Bush - 1 point
Roam range: at beacon, Taverley, Falador ...

3. Eagle's Peak - Bush - 1 point
Roam range: near falconry, Ardougne ...

4. Gnome Maze - Bush - 1 point
Roam range: inside maze, Khazard Fight area, Yanille, Ardougne ...

5. Feldip Hills - Bush - 2 points
Roam range: Yanille ...

6. Brimhaven/Musa Point - Crate - 1 point
Roam range: volcano, banana plantation, brimhaven, ...

7. Tyras Catapult - Toadstool - 2 points
Roam range: it cannot leave the area, it is contained. Take the Underground Pass, elf tele crystal, charter a boat to Tyras or walk from Arandar gates.

8. Mort Myre - Rock - 2 points
Roam range: swamp, rope bridge, Canifis ...

9. Dragontooth Island - Crate - 2 points
Roam range: it cannot leave the island. Take the ghost ship from Port Phasmatys, you need ecto-tokens and a ghost ammy.

10. Southern Desert - Cactus - 2 points
Roam range: it cannot leave the desert but can roam anywhere within it except it cannot enter Sophanem.

11. Polar Bear – Falador well - 1 point
The well is west of the Southern entrance, near the chain main shop.
It cannot leave the well.


Semaine du 8 decembre - 15 decembre


** la 1er semaine avec les nouveaux lieu **

1. Sawmill - Crate - 1 point
Roam Range: it cannot leave the sawmill. Squeeze in the fence on western side.

2. Ice Mountain - Rock - 1 point
Roam Range: oracle, Black Knights Fortress, beacon, Edgeville ...

3. Burthorpe - Rock – 1 point
Roam Range: Death Plateau, Tenzig's hut, Taverley, Falador ...

4. NW Ardougne - Bush – 1 point
Roam Range: Meeting History Outpost, apple orchard, Ardougne, Seer's ...

5. Lletya - Toadstool - 2 points
Roam Range: it cannot leave the town but can roam up to the tree gates. This is a quest required penguin. Use your elf crystal tele, walk via either of the passes or charter a boat to Tyras.

6. Mos le 'Harmless - Barrel - 2 points
Roam Range: it cannot leave the island, but can enter town. Take the boat from Port Phasmatys, or use the teleport by drinking the Trouble Brewing rum or the new fairy ring. This is a quest required penguin.

7. Zanaris - Toadstool - 1 point <--- nouveau lieu
Roam Range: it cant leave Zanaris but can roam freely in there. This is a quest related peng.

8. Port Phasmatys - Barrel - 2 points
Roam Range: it cannot leave the town, look near the bank. This is a quest required penguin.

9. Neitiznot - Bush - 2 points
Roam Range: Snowy isles, can cross bridge to Jatizso.

10. Jatizso - Rock - 2 points
Roam Range: Starts in the snowy northern isle, can travel into town.
info: pour moi celui de neitizno, etait a jatizo aussi

11. Polar Bear - Relleka Well - 1 point
It cannot leave the well.



Semaine du 15 decembre - 22 decembre


1. Gnome Stronghold - Bush - 1 point
Roam range: it cannot leave the Stronghold, look near the Terrorbird pen.

2. Port Khazard - Barrel - 1 point

3. Piscatoris - Crate - 2 points

4. McGrubor's Woods - Bush - 1 point
Roam range:it cannot leave the woods. Fairy Ring code is ALS

5. Castle Wars #1 - Bush - 1 point
Roam range: who will get to the wall first?!?

6. Castle Wars #2 - Rock - 2 points

7. Relleka - Rock - 1 point

8. Lunar Isle - Rock - 2 points
Roam range: it cannot leave the island. Take a boat from Rellekka. Look near altar.

9. Canifis/Haunted Woods - Crate - 2 points

10. Mos Le'Harmless - Barrel - 2 points
Roam range: it cannot leave the island, but can enter town. Take the boat from Port Phasmatys, or use the teleport by drinking the Trouble Brewing rum or the new fairy ring. This is a quest required penguin.

11. Polar bear - Relleka well - 1 point
It cannot leave the well.

__________________________



"C'est en voyant un moustique se poser sur ses testicules
qu'on réalise que tous les problèmes ne peuvent pas se
résoudre par la violence."


Dernière édition par Crovean2 le Lun 17 Jan - 17:29:22, édité 2 fois
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MessageSujet: Re: traque aux penguins   Mar 28 Déc - 22:26:57

il sont ou cette semain stp désoler je mi prend vrm tard
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MessageSujet: Re: traque aux penguins   Jeu 30 Déc - 21:14:10

Semaine du 29 Decembre - 5 Janvier


1. Al-Kharid - Snowpeng - 1 point
Roam Range: cannot leave the town, can enter the duel area and the Mage Training Arena.

2. Wizard Tower - Snowpeng - 1 point
Roam Range: Draynor, jail, Lumbridge, windmill, cow pen ...

3. Ice Mountain - Snowpeng - 1 point
Roam Range: oracle, Dwarf mine, Barbarian village, monastery, Edgeville, Falador ...

4. McGrubor's Woods - Snowpeng - 1 point
Roam Range: it cannot leave the woods. Fairy Ring code is ALS, or squeeze in the northern fence.

5. Castle Wars - Snowpeng - 2 points
Roam Range: straight line to the wall (though it is capable of so much more) ...

6. Eagle's peak - Snowpeng - 1 point
Roam Range: tent/camp area, falconry, hunting area, Meeting History outpost ...

7. Piscatoris - Snowpeng crate - 2 points
Roam Range: hunter area, apple orchard, Ardougne ...

8. Neitiznot/Jatizso - Snowpeng - 2 points
Roam Range: Starts in the snowy third isle but often travels into Jatizso.

9. Wilderness - Snowpeng - 2 points
Roam Range: Lava maze, Rogue's castle, Daemonheim ...

10. Wilderness - Snowpeng - 2 points
Roam Range: anywhere in Wildy including Dungeoneering area.

11. Polar Bear - Musa Point - 1 point
The well is west of the bar, south of the banana plantation on the f2p side.
The bear cannot leave the well.



Semaine du 5 janvier - 12 Janvier


1. Draynor Manor - Snowpeng Crate - 1 point
Roam Range: in and outside manor, Draynor village, H.A.M. HQ, Lumbridge ..

2. Mudskipper Point - 1 point
Roam Range: Port Sarim, Rimmington, Craft guild, Falador farm house ...

3. Zanaris - Snowpeng Toadstool - 1 point
Roam Range: it cannot leave Zanaris but can roam freely in there. This is a quest related peng. Travel to here via any fairy ring or the hut in Lumbridge swamp.

4. NW Ardougne - 1 point
Roam Range: Meeting Hstory Outpost, near Arandar gate, Ardougne ...

5. Observatory - Snowpeng Crate - 1 point
Roam Range: zmi altar, battlefield, clocktwoer, Ardougne ...

6. Castle Wars - 2 points
Roam Range: all in all its just a ... 'nother peng in The Wall.

7. Port Phasmatys - Snowpeng Barrel - 2 points
Roam Range: it cannot leave the town, look near the bank. This is a quest required penguin.

8. Dragontooth Isle - Snowpeng Crate - 2 points
Roam Range: it cannot leave the island. Take the ghost boat from the Port Phasmatys docks. You need a Ghost amulet and ecto-tokens.
Post 7 on pg 6 explains how to make ecto-tokens.

9. Wilderness - Snowpeng Rock - 2 points
Roam Range: anywhere in Wildy including lava maze and Daemonheim.

10. Wilderness - Snowpeng Rock - 2 points
Roam Range: Scorpion pit, Rogue's castle, Lava maze, ...

11. Polar Bear - Relleka Well - 1 point


Semaine du 12 janvier - 19 janvier


1. Draynor - Crate - 1 point
Roam range: cannot leave the safe area. Usually found in manor, village, Lumbridge, swamp, Farmer Fred's ...

2. Mudskipper Point - Bush - 1 point
Roam range: Port Sarim, Rimmington, Falador ...

3. Keldagrim - Rock - 2 points (un des nouveaux lieux)
Roam range: We are keeping it under close surveillance to find out more.

4. Witchaven - Rock - 1 point
Roam range: Ardougne, Legend's, Seer's, Catherby, ...

5. Port Khazard - Barrel - 1 point
Roam range: Fight area, Yanille, Ardougne ...

6. Relleka - Rock - 1 point
Roam range: in town, docks, rock crabs, Seer's, Ardougne ...

7. Neitiznot - Bush - 2 points
Roam range: Second island, north from boat. It cannot leave the area. Quest required.

8. Ape Atoll - Barrel - 2 points
Roam Range: it cannot leave the island and cannot enter the city. Travel by tele, or glider from gnome stronghold.

9. Sophanem - Cactus - 2 points
Roam range: Sophie cannot leave the town. She usually loves the south-eastern corner house.

10. Southern Desert - Cactus - 2 points
Roam range: Can roam anywhere in the desert from Shantay down to the Sophanem walls, but cannot enter.

11. Polar Bear - Falador well - 1 point
The well is near the chain mail shop, west of the southern city entrance.



Semaine du 26 janvier - 1 fevrier


1. Mage Training Arena/Al-Kharid - Bush - 1 point
Roam range: It cannot leave Alkharid or enter Shantay pass. It can enter the duel and mage training arena areas.

2. Ice Mountain - Rock - 1 point

3. NW Ardougne - Bush - 1 point

4. Port Khazard - Barrel - 1 point

5. McGrubor's Woods - Bush - 1 point
Roam range: it cannot leave the woods. Fairy Ring code is ALS

6. Neitiznot – Rock – 2 points
Roam range: it cannot leave the first island, look in the town or in the Yak pen. Take a boat from Rellekka. Quest required peng.

7. Miscellania/Etceteria - Bush - 2 points
Roam range: it cannot leave the islands but can travel between the two anywhere. Ring is C-I-P. Quest required.

8. Mos Le'Harmless - Barrel - 2 points
Roam range: it cannot leave the island, but can enter town. Take the boat from Port Phasmatys, or use the teleport by drinking the Trouble Brewing rum or the new ring D-I-P. Quest required penguin.

9. Elf/Isafdar - Toadstool - 2 points
Roam range: it is contained in the hunting area south of Lord Iorwerth’s camp and the agility log. Travel there by elf crystal or charter to Tyras or walk via either pass.

10. Southern Desert - Cactus - 2 points
Roam range: It can roam anywhere in the desert. It cannot enter Shantay's pass or Sophanem.

11. Polar Bear - Musa point well - 1 point
Well is on f2p side of Karamja, West of the banana bar. Travel by glory or boat from Port Sarim.
The bear cannot leave the well.



Semaine du 9 fevrier - 16 fevrier


1. Lumbridge - Toadstool - 1 point
Roam range: swamp...

2. Mudskipper - Bush - 1 point
Roam range: Port Sarim...

3. Witchaven - Rock - 1 point
Roam range: Ardougne ...

4. Eastern Karamja - Bush - 1 point
Roam range:it cannot leave the eastern half of the island. It can roam from the fairy ring in the north past the Shipyard and to the jade vine and Jogres. Take the glider from Gnome Stronghold or Fairy Ring D-K-P.

5. Castle wars - Rock - 2 points
Roam range: Yanille

6. Feldip - Rock - 1 point
Roam range: near Rantz, Yanille ...

7. Mort Myre - Bush - 2 points
Roam range: swamp boat, Canifis ...

8. Mos Le'Harmless - Barrel - 2 points
Roam range: it cannot leave the island, but can enter town. Take the boat from Port Phasmatys or use the teleport by drinking the Trouble Brewing rum or the new fairy ring D-I-P. Quest required penguin.

9. Elf lands/Limestone quarry - Rock - 2 points
Roam range: it cannot leave the area. It roams from the limestone quarry to the elf city gates and along the wall. Quest required peng.
See page 7 post 1 by Dr Nick for guide on how to get here.

10. Wilderness - Rock - 2 points
Roam range:it can roam anywhere in Wildy, in and out of the maze. It can no longer enter Daemonheim.

11. Polar Bear - Rellekka well - 1 point
The bear cannot leave the well.

__________________________



"C'est en voyant un moustique se poser sur ses testicules
qu'on réalise que tous les problèmes ne peuvent pas se
résoudre par la violence."
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MessageSujet: Re: traque aux penguins   

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